Current game state: alpha
Present Features
- Fully gridless building and path placement
- Full translation support (English and German available)
- Tutorial
- Freeplay
- Day & night cycle
- Seeded world generation
- Available Demo Buildings: Mason, Lumber, Sawmill, Peasant, Mine, Ironsmeltery, Weaponsmith, Barracks, Small Guardtower
- Available Alpha Buildings: Forester, Farm, Windmill, Bakery, Toolsmith, Bowmaker, Carpenter, Warehouses, Medium Guardtower, Watchtower
Work in progress
- Military units & combat system
- Research
- Weather & seasons
- Extended procedural world generation
- Load & save
- Local Multiplayer
- Ai
- Translations (contact if interested in providing help)
Planned
- Singleplayer mode, PvE
- Local Multiplayer, Teams, PvP and PvE
- Military & economic victory condition
- Serfs gain experience & skills
- More buildings: Goldsmeltery, Goldsmith, Herbalist, Medic, Hunter, Fisher, Academy, Shipyard, Dwellings, Guild, Market
- Outposts & Settlements
- Walls & gates & bridges
- Wildlife
- Ships & ferries
- Wealth
- Trading
- More military units like spearmans and axemans
- More productions: Shepherd, Fabric, Clothing, Jewelry, Quarry
- Sieges & siegeweapons
- Online Multiplayer
- Multiple nations
- Singleplayer campaign
- More gamemodes and victory conditions
- Support more platforms
- And many more
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