Current game state: alpha

Present Features
  • Fully gridless building and path placement
  • Full translation support (English and German available)
  • Tutorial
  • Freeplay
  • Day & night cycle
  • Seeded world generation
  • Available Demo Buildings: Mason, Lumber, Sawmill, Peasant, Mine, Ironsmeltery, Weaponsmith, Barracks, Small Guardtower
  • Available Alpha Buildings: Forester, Farm, Windmill, Bakery, Toolsmith, Bowmaker, Carpenter, Warehouses, Medium Guardtower, Watchtower
Work in progress
  • Military units & combat system
  • Research
  • Weather & seasons
  • Extended procedural world generation
  • Load & save
  • Local Multiplayer
  • Ai
  • Translations (contact if interested in providing help)
Planned
  • Singleplayer mode, PvE
  • Local Multiplayer, Teams, PvP and PvE
  • Military or economic victory condition
  • Serfs gain experience & skills
  • More buildings: Goldsmeltery, Goldsmith, Herbalist, Medic, Hunter, Fisher, Academy, Shipyard, Dwellings, Guild, Market
  • Outposts & Settlements
  • Walls & gates & bridges
  • Wildlife
  • Ships & ferries
  • Wealth
  • Trading
  • More military units like spearmans and axemans
  • More productions: Shepherd, Fabric, Clothing, Jewelry, Quarry
  • Sieges & siegeweapons
  • Online Multiplayer
  • Multiple nations
  • Singleplayer campaign
  • More gamemodes and victory conditions
  • Support more platforms
  • And many more
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