Changelog 0.2.12
Patch size: ~109Mb
Patch compatible with versions: >=0.2.8
Added:
- Gold research
- Gold ore and ingot production
- Different education researches (increase work speed of certain serfs)
- Hint delay setting
- Show/hide object names in hints setting
- Adjustable Minimap size
- Ui progress indicators (Circular progress bars)
- Separate frame for Construction sites in info panel
- Construction sites storage is modifiable during construction
- Building storage show active/inactive state in info panel (building storage is inactive during construction)
- Storage mode (in, out, stop, in and out) can be set for all storage members
- French translation (thanks to Midori :)
Fixed:
- Carrier stuck during release item in building
- Color dropdown index out of range
- Academy header text not visible on 4k resolution
- Reactivation for Snap version after update
- Audio connection in snap version
Tweaked:
- Increased Academy priority
- Reduced Info panel refresh calls
- Storage settings adjustable with a dropdown
- Production buildings can set storage state to (only in/ stop)
- Settings descriptions
- Refactored settings (improved loading times)
- Research layout and element sizes
- Increased work area size for lumber and forester
- Increased work duration for Smeltery, Bakery, Windmill